1

Temat: Brak "BO" na głowach...

Witam...

Mam problem z głowami ponieważ nie działa mi na nich Blackout.

Co pomieszałem w profilu?

Głowy to PR LIGHTING SOLO 575

Profil ze stołu PILOT 3000.

// All chars following // are comments
// Empty lines are allowed
// Keywords are case insensitive
// If some strings contain blanks they must be delimited by "
// Numbers can be written in decimal, percentual or exadecimal representation:
// 50 is a decimal value, 4% is a percentual value, FFh is an exadecimal value

// Additional information for preview

VERSION = 1.0        // Optionally
DATE = 28/10/2009    // Optionally

FIXTURE = "Solo 575"    // Fixture name

TYPE = MOVING_HEAD    // <moving_mirror | moving_head | other>
PAN_ANGLE_MIN = 0    // Pan start angle
PAN_ANGLE_MAX = 0    // Pan end angle
TILT_ANGLE_MIN = 0    // Tilt start angle
TILT_ANGLE_MAX = 0    // Tilt end angle
DMX_CHANNELS = 14    // Total fixture channels

// --------------- Logical Channel List --------------------
// Column 1: channel name,
// Column 2: priority,
// Column 3: channel type(IN/PT/CO/GB/PR/BL/SP),
// Column 4: control type HTP/LTP,
// Column 5: width: 8/16,
// Column 6: internal patch,
// Column 7: internal patch low (only for 16 bit channels),
// Column 8: path,
// Column 9: start value,
// Column 10: full value,
// Column 11: equalization,
// Column 12: pre heat

// NB pan and tilt channels must be called pan and tilt (other names are not allowed)

// For 8 bit channels, the item internal patch low must be "na" ("na" stands for "not applicable")
// Allowed values for path: linear, snap_start, snap_end
// Allowed values for equalization: linear, onoff, general1, general2, general3, general4, general5, general6

PARAMETERS

"Dimmer"       , 1, IN, LTP,  8,  2, na,  LINEAR,    0,  255,  LINEAR, 0
"Shutter"      , 1, IN, LTP,  8,  1, na, snap_start, 0,  255,  LINEAR, 0

"Pan"          , 1, PT, LTP, 16,  5, 11,  LINEAR,    0, 65535, LINEAR, 0
"Tilt"         , 1, PT, LTP, 16,  6, 12,  LINEAR,    0, 65535, LINEAR, 0
"P/TSpeed"     , 1, PT, LTP,  8, 10, na, snap_start, 0,  255,  LINEAR, 0

"GoboRot"      , 1, GB, LTP,  8,  8, na, snap_start, 0,  255,  LINEAR, 0
"Gob.Rotate"   , 1, GB, LTP, 16,  9, 13, snap_start, 0, 65535, LINEAR, 0
"Focus"        , 1, GB, LTP,  8,  4, na,  LINEAR,    0,  255,  LINEAR, 0
"Zoom"         , 1, GB, LTP,  8,  3, na, snap_start, 0,  255,  LINEAR, 0

"Color"        , 1, CO, LTP,  8,  7, na, snap_start, 0,  255,  LINEAR, 0


ENDPARAMETERS

//******************************************************************************

COMMANDS

COMMANDNAME = "LAMPON"            //Command name
255, 3000, 14
200, 1000, 14

COMMANDNAME = "LAMPOFF"            //Command name
120, 10000, 14
100, 1000, 14

COMMANDNAME = "RESET"            //Command name
6, 6000, 7
60, 6000, 14
0, 1000, 7
0, 1000, 14

ENDCOMMANDS

//*****************************************************************************


PALETTES

//-----------------------------------------------------------------------------
// General purpose palettes
//-----------------------------------------------------------------------------
PALETTETYPE = CO        // Palette type (IN/PT/CO/GB/PR/BL/SP)

PALETTENAME = "White"
"Color" = 0
 
PALETTENAME = "Open Red"
"Color" = 9

PALETTENAME = "Red"
"Color" = 18

PALETTENAME = "Red Green"
"Color" = 27

PALETTENAME = "Green"
"Color" = 37

PALETTENAME = "Green Blue"
"Color" = 44

PALETTENAME = "Blue"
"Color" = 55

PALETTENAME = "Blue Yellow"
"Color" = 63

PALETTENAME = "Yellow"
"Color" = 73

PALETTENAME = "Yellow Mgt"
"Color" = 82

PALETTENAME = "Magenta"
"Color" = 92

PALETTENAME = "Mgt Violet"
"Color" = 100

PALETTENAME = "Violet"
"Color" = 110

PALETTENAME = "Violet Open"
"Color" = 117

//-----------------------------------------------------------------------------
PALETTETYPE = GB        // Palette type (IN/PT/CO/GB/PR/BL/SP)

PALETTENAME = "Open1"
"GoboRot" = 0

PALETTENAME = "Gobo 1"
"GoboRot" = 60

PALETTENAME = "Gobo 2"
"GoboRot" = 100

PALETTENAME = "Gobo 3"
"GoboRot" = 150

PALETTENAME = "Gobo 4"
"GoboRot" = 190

PALETTENAME = "Gobo 5"
"GoboRot" = 235

//-----------------------------------------------------------------------------
PALETTETYPE = IN        // Palette type (IN/PT/CO/GB/PR/BL/SP)

PALETTENAME = "Open"
"Dimmer" = 255
"Shutter" = 255

PALETTENAME = "Close"
"Dimmer" = 0
"Shutter" = 0

// -----------------------------------------------------------------------------
// Special function palettes
// -----------------------------------------------------------------------------
PALETTETYPE = SP        // Palette type (IN/PT/CO/GB/PR/BL/SP)

PALETTENAME = "Full"        // Hi lite
PALETTEDES = "Full light beam"
"Dimmer" = 255
"Shutter" = 255

PALETTENAME = "StandBy"        // Home position
PALETTEDES = "Standby configuration"
"Dimmer" = 0

PALETTENAME = "Locate"        // Home position
PALETTEDES = "Fixture location"
"Shutter" = 255
"Dimmer" = 255
"Pan" = 50%
"Tilt" = 50%
"Zoom" = 0
"Color" = 0
"GoboRot" = 0
"Gob.Rotate" = 0
"P/TSpeed" = 0
"Focus" = 128

ENDPALETTES

2

Odp: Brak "BO" na głowach...

sprawdź to... jedną poprawiłem i 2 znalazłem

// All chars following // are comments
// Empty lines are allowed
// Keywords are case insensitive
// If some strings contain blanks they must be delimited by "
// Numbers can be written in decimal, percentual or exadecimal representation:
// 50 is a decimal value, 4% is a percentual value, FFh is an exadecimal value


//---------------  Generic information ---------------

Author = ""
Version = 1.0
Date = 30/06/2010


// Fixture information

Fixture = "Solo 575"

Type = moving_head
Pan_Angle_min = 0
Pan_Angle_max = 0
Tilt_Angle_min =0
Tilt_Angle_max = 0

Dmx_Channels = 14


// --------------- Logical Channel List --------------------
// Column 1: channel name,
// Column 2: priority,
// Column 3: channel type IN/PT/CO/GB/PR/BL
// Column 4: control type HTP/LTP,
// Column 5: width: 8/16,
// Column 6: internal patch,
// Column 7: internal patch low (only for 16 bit channels, for 8 bit ch. must be 'na'),
// Column 8: path: LINEAR, SNAP_START, SNAP_END
// Column 9: start value,
// Column 10: full value,
// Column 11: equalization
// Column 12: pre heat

// NB pan and tilt channels must be called pan and tilt (other names are not allowed)

// For 8 bit channels, the item internal patch low must be "na" ("na" stands for "not applicable")
// Allowed values for path: linear, snap_start, snap_end
// Allowed values for equalization: linear, onoff, general1, general2, general3, general4, general5, general6

PARAMETERS

"Dimmer"            ,  1, IN, LTP,  8,  2, na,     LINEAR,     0,   255, LINEAR, 0
"Shutter"           ,  1, IN, LTP,  8,  1, na,     LINEAR,     0,   255, LINEAR, 0
"Pan"               ,  1, PT, LTP, 16,  5, 11,     LINEAR,     0, 65535, LINEAR, 0
"Tilt"              ,  1, PT, LTP, 16,  6, 12,     LINEAR,     0, 65535, LINEAR, 0
"P/TSpeed"          ,  1, PT, LTP,  8, 10, na, SNAP_START,     0,   255, LINEAR, 0
"GoboRot"           ,  1, GB, LTP,  8,  8, na, SNAP_START,     0,   255, LINEAR, 0
"Gob.Rotate"        ,  1, GB, LTP, 16,  9, 13, SNAP_START,     0, 65535, LINEAR, 0
"Focus"             ,  1, GB, LTP,  8,  4, na,     LINEAR,     0,   255, LINEAR, 0
"Zoom"              ,  1, GB, LTP,  8,  3, na, SNAP_START,     0,   255, LINEAR, 0
"Color"             ,  1, CO, LTP,  8,  7, na, SNAP_START,     0,   255, LINEAR, 0
//++"Control"           ,  1, IN, LTP,  8, 14, na, SNAP_START,     0,   255, LINEAR, 0, NO

ENDPARAMETERS

// --------------- Commands section --------------------

COMMANDS

COMMANDNAME = "LAMPON"     // Command name
255,  3000, 14     // Dmx value, time (in milliseconds), internal patch of command channel
200,  1000, 14     // Dmx value, time (in milliseconds), internal patch of command channel

COMMANDNAME = "LAMPOFF"     // Command name
120, 10000, 14     // Dmx value, time (in milliseconds), internal patch of command channel
100,  1000, 14     // Dmx value, time (in milliseconds), internal patch of command channel

COMMANDNAME = "RESET"     // Command name
  6,  6000, 7     // Dmx value, time (in milliseconds), internal patch of command channel
60,  6000, 14     // Dmx value, time (in milliseconds), internal patch of command channel
  0,  1000, 7     // Dmx value, time (in milliseconds), internal patch of command channel
  0,  1000, 14     // Dmx value, time (in milliseconds), internal patch of command channel


ENDCOMMANDS

// --------------- Palettes section --------------------

PALETTES

// Palette values can be written in two ways:
// 1) logical channel name = value;
// 2) #internal channel patch = value (this mode is useful for channels, like command channels,
// which have no corresponding logical channel).


// -----------------------------------------------------------------------------
// General purpose palettes
// -----------------------------------------------------------------------------
PALETTETYPE = CO         // Palette type (IN/PT/CO/GB/PR/BL/SP)
PALETTENAME = "White"
"Color" = 0

PALETTENAME = "Open Red"
"Color" = 9

PALETTENAME = "Red"
"Color" = 18

PALETTENAME = "Red Green"
"Color" = 27

PALETTENAME = "Green"
"Color" = 37

PALETTENAME = "Green Blue"
"Color" = 44

PALETTENAME = "Blue"
"Color" = 55

PALETTENAME = "Blue Yellow"
"Color" = 63

PALETTENAME = "Yellow"
"Color" = 73

PALETTENAME = "Yellow Mgt"
"Color" = 82

PALETTENAME = "Magenta"
"Color" = 92

PALETTENAME = "Mgt Violet"
"Color" = 100

PALETTENAME = "Violet"
"Color" = 110

PALETTENAME = "Violet Open"
"Color" = 117

// -----------------------------------------------------------------------------
// General purpose palettes
// -----------------------------------------------------------------------------
PALETTETYPE = GB         // Palette type (IN/PT/CO/GB/PR/BL/SP)
PALETTENAME = "Open1"
"GoboRot" = 0

PALETTENAME = "Gobo 1"
"GoboRot" = 60

PALETTENAME = "Gobo 2"
"GoboRot" = 100

PALETTENAME = "Gobo 3"
"GoboRot" = 150

PALETTENAME = "Gobo 4"
"GoboRot" = 190

PALETTENAME = "Gobo 5"
"GoboRot" = 235

// -----------------------------------------------------------------------------
// General purpose palettes
// -----------------------------------------------------------------------------
PALETTETYPE = IN         // Palette type (IN/PT/CO/GB/PR/BL/SP)
PALETTENAME = "Open"
"Dimmer" = 255
"Shutter" = 255

PALETTENAME = "Close"
"Dimmer" = 0
"Shutter" = 0

// -----------------------------------------------------------------------------
// Special function palettes
// -----------------------------------------------------------------------------
PALETTETYPE = SP         // Palette type (IN/PT/CO/GB/PR/BL/SP)
PALETTENAME = "Full"
PALETTEDESC = "Full light beam"
"Dimmer" = 255
"Shutter" = 255

PALETTENAME = "StandBy"
PALETTEDESC = "Standby configuration"
"Dimmer" = 0

PALETTENAME = "Locate"
PALETTEDESC = "Fixture location"
"Shutter" = 255
"Dimmer" = 255
"Pan" = 127
"Tilt" = 127
"Zoom" = 0
"Color" = 0
"GoboRot" = 0
"Gob.Rotate" = 0
"P/TSpeed" = 0
"Focus" = 128


ENDPALETTES

// All chars following // are comments
// Empty lines are allowed
// Keywords are case insensitive
// If some strings contain blanks they must be delimited by "
// Numbers can be written in decimal, percentual or exadecimal representation:
// 50 is a decimal value, 4% is a percentual value, FFh is an exadecimal value

// Additional information for preview

AUTHOR = "SGM"        // Optionally
VERSION = 1.0        // Optionally
DATE = 16/08/2005    // Optionally

FIXTURE = "Solo 575"    // Fixture name

TYPE = MOVING_HEAD    // <moving_mirror | moving_head | other>
PAN_ANGLE_MIN = 0    // Pan start angle
PAN_ANGLE_MAX = 0    // Pan end angle
TILT_ANGLE_MIN = 0    // Tilt start angle
TILT_ANGLE_MAX = 0    // Tilt end angle
DMX_CHANNELS = 14    // Total fixture channels

// --------------- Logical Channel List --------------------
// Column 1: channel name,
// Column 2: priority,
// Column 3: channel type(IN/PT/CO/GB/PR/BL/SP),
// Column 4: control type HTP/LTP,
// Column 5: width: 8/16,
// Column 6: internal patch,
// Column 7: internal patch low (only for 16 bit channels),
// Column 8: path,
// Column 9: start value,
// Column 10: full value,
// Column 11: equalization,
// Column 12: pre heat

// NB pan and tilt channels must be called pan and tilt (other names are not allowed)

// For 8 bit channels, the item internal patch low must be "na" ("na" stands for "not applicable")
// Allowed values for path: linear, snap_start, snap_end
// Allowed values for equalization: linear, onoff, general1, general2, general3, general4, general5, general6

PARAMETERS

"Dimmer"       , 1, IN, HTP,  8,  2, na,  LINEAR,    0,  255,  LINEAR, 0
"Shutter"      , 1, IN, LTP,  8,  1, na, snap_start, 0,  255,  LINEAR, 0

"Pan"          , 1, PT, LTP, 16,  5, 11,  LINEAR,    0, 65535, LINEAR, 0
"Tilt"         , 1, PT, LTP, 16,  6, 12,  LINEAR,    0, 65535, LINEAR, 0
"P/TSpeed"     , 1, PT, LTP,  8, 10, na, snap_start, 0,  255,  LINEAR, 0

"GoboRot"      , 1, GB, LTP,  8,  8, na, snap_start, 0,  255,  LINEAR, 0
"Gob.Rotate"   , 1, GB, LTP, 16,  9, 13, snap_start, 0, 65535, LINEAR, 0
"Focus"        , 1, GB, LTP,  8,  4, na,  LINEAR,    0,  255,  LINEAR, 0
"Zoom"         , 1, GB, LTP,  8,  3, na, snap_start, 0,  255,  LINEAR, 0

"Color"        , 1, CO, LTP,  8,  7, na, snap_start, 0,  255,  LINEAR, 0


ENDPARAMETERS

//******************************************************************************

COMMANDS

COMMANDNAME = "LAMPON"            //Command name
255, 3000, 14
200, 1000, 14

COMMANDNAME = "LAMPOFF"            //Command name
120, 10000, 14
100, 1000, 14

COMMANDNAME = "RESET"            //Command name
60, 1000, 14
0, 1000, 14

ENDCOMMANDS

//*****************************************************************************


PALETTES

//-----------------------------------------------------------------------------
// General purpose palettes
//-----------------------------------------------------------------------------
PALETTETYPE = CO        // Palette type (IN/PT/CO/GB/PR/BL/SP)

PALETTENAME = "White"
"Color" = 0

PALETTENAME = "Open Red"
"Color" = 24

PALETTENAME = "Red"
"Color" = 32

PALETTENAME = "Red Green"
"Color" = 40

PALETTENAME = "Green"
"Color" = 48

PALETTENAME = "Green Yellow"
"Color" = 56

PALETTENAME = "Yellow"
"Color" = 64

PALETTENAME = "Yellow Blue"
"Color" = 72

PALETTENAME = "Blue"
"Color" = 80

PALETTENAME = "Blue Mgt"
"Color" = 88

PALETTENAME = "Magenta"
"Color" = 96

PALETTENAME = "Mgt LTGreen"
"Color" = 104

PALETTENAME = "LTGreen"
"Color" = 112

PALETTENAME = "LTGree Violet"
"Color" = 120

PALETTENAME = "Violet"
"Color" = 127

//-----------------------------------------------------------------------------
PALETTETYPE = GB        // Palette type (IN/PT/CO/GB/PR/BL/SP)

PALETTENAME = "Open1"
"GoboRot" = 0

PALETTENAME = "Gobo 1"
"GoboRot" = 60

PALETTENAME = "Gobo 2"
"GoboRot" = 100

PALETTENAME = "Gobo 3"
"GoboRot" = 150

PALETTENAME = "Gobo 4"
"GoboRot" = 190

PALETTENAME = "Gobo 5"
"GoboRot" = 255

//-----------------------------------------------------------------------------
PALETTETYPE = IN        // Palette type (IN/PT/CO/GB/PR/BL/SP)

PALETTENAME = "Open"
"Dimmer" = 0
"Shutter" = 255

PALETTENAME = "Close"
"Dimmer" = 0
"Shutter" = 0

// -----------------------------------------------------------------------------
// Special function palettes
// -----------------------------------------------------------------------------
PALETTETYPE = SP        // Palette type (IN/PT/CO/GB/PR/BL/SP)

PALETTENAME = "Full"        // Hi lite
PALETTEDES = "Full light beam"
"Dimmer" = 0
"Shutter" = 255

PALETTENAME = "StandBy"        // Home position
PALETTEDES = "Standby configuration"
"Dimmer" = 255

PALETTENAME = "Locate"        // Home position
PALETTEDES = "Fixture location"
"Shutter" = 255
"Dimmer" = 0
"Pan" = 50%
"Tilt" = 50%
"Zoom" = 0
"Color" = 0
"GoboRot" = 0
"Gob.Rotate" = 0
"P/TSpeed" = 0
"Focus" = 128

ENDPALETTES


// All chars following // are comments
// Empty lines are allowed
// Keywords are case insensitive
// If some strings contain blanks they must be delimited by "
// Numbers can be written in decimal, percentual or exadecimal representation:
// 50 is a decimal value, 4% is a percentual value, FFh is an exadecimal value

// Additional information for preview

AUTHOR = "SGM"        // Optionally
VERSION = 1.0        // Optionally
DATE = 16/08/2005    // Optionally

FIXTURE = "Solo 575 P"    // Fixture name

TYPE = MOVING_HEAD    // <moving_mirror | moving_head | other>
PAN_ANGLE_MIN = 0    // Pan start angle
PAN_ANGLE_MAX = 0    // Pan end angle
TILT_ANGLE_MIN = 0    // Tilt start angle
TILT_ANGLE_MAX = 0    // Tilt end angle
DMX_CHANNELS = 16    // Total fixture channels

// --------------- Logical Channel List --------------------
// Column 1: channel name,
// Column 2: priority,
// Column 3: channel type(IN/PT/CO/GB/PR/BL/SP),
// Column 4: control type HTP/LTP,
// Column 5: width: 8/16,
// Column 6: internal patch,
// Column 7: internal patch low (only for 16 bit channels),
// Column 8: path,
// Column 9: start value,
// Column 10: full value,
// Column 11: equalization,
// Column 12: pre heat

// NB pan and tilt channels must be called pan and tilt (other names are not allowed)

// For 8 bit channels, the item internal patch low must be "na" ("na" stands for "not applicable")
// Allowed values for path: linear, snap_start, snap_end
// Allowed values for equalization: linear, onoff, general1, general2, general3, general4, general5, general6

PARAMETERS

"Dimmer"       , 1, IN, HTP,  8,  2, na,  LINEAR,    0,  255,  LINEAR, 0
"Shutter"      , 1, IN, LTP,  8,  1, na, snap_start, 0,  255,  LINEAR, 0

"Color"        , 1, CO, LTP,  8,  7, na, snap_start, 0,  255,  LINEAR, 0

"Pan"          , 1, PT, LTP, 16,  5, 13,  LINEAR,    0, 65535, LINEAR, 0
"Tilt"         , 1, PT, LTP, 16,  6, 14,  LINEAR,    0, 65535, LINEAR, 0
"P/TSpeed"     , 1, PT, LTP,  8, 12, na, snap_start, 0,  255,  LINEAR, 0

"GoboRot"      , 1, GB, LTP,  8,  8, na, snap_start, 0,  255,  LINEAR, 0
"Gob.Rotate"   , 1, GB, LTP, 16,  9, 15, snap_start, 0, 65535, LINEAR, 0
"Focus"        , 1, GB, LTP,  8,  4, na,  LINEAR,    0,  255,  LINEAR, 0
"Zoom"         , 1, GB, LTP,  8,  3, na, snap_start, 0,  255,  LINEAR, 0

"Prism"            , 1, PR, LTP,  8, 10, na, LINEAR, 0,  255,  LINEAR, 0
"Prism rot"        , 1, PR, LTP,  8, 11, na, LINEAR, 0,  255,  LINEAR, 0



ENDPARAMETERS

//******************************************************************************

COMMANDS

COMMANDNAME = "LAMPON"            //Command name
255, 3000, 16
0, 1000, 16

COMMANDNAME = "LAMPOFF"            //Command name
120, 10000, 16
0, 1000, 16

COMMANDNAME = "RESET"            //Command name
60, 1000, 16
0, 1000, 16

ENDCOMMANDS

//*****************************************************************************


PALETTES

//-----------------------------------------------------------------------------
// General purpose palettes
//-----------------------------------------------------------------------------
PALETTETYPE = CO        // Palette type (IN/PT/CO/GB/PR/BL/SP)

PALETTENAME = "White"
"Color" = 0

PALETTENAME = "Open Red"
"Color" = 24

PALETTENAME = "Red"
"Color" = 32

PALETTENAME = "Red Green"
"Color" = 40

PALETTENAME = "Green"
"Color" = 48

PALETTENAME = "Green Yellow"
"Color" = 56

PALETTENAME = "Yellow"
"Color" = 64

PALETTENAME = "Yellow Blue"
"Color" = 72

PALETTENAME = "Blue"
"Color" = 80

PALETTENAME = "Blue Mgt"
"Color" = 88

PALETTENAME = "Magenta"
"Color" = 96

PALETTENAME = "Mgt LTGreen"
"Color" = 104

PALETTENAME = "LTGreen"
"Color" = 112

PALETTENAME = "LTGree Violet"
"Color" = 120

PALETTENAME = "Violet"
"Color" = 127

//-----------------------------------------------------------------------------
PALETTETYPE = GB        // Palette type (IN/PT/CO/GB/PR/BL/SP)

PALETTENAME = "Open1"
"GoboRot" = 0

PALETTENAME = "Gobo 1"
"GoboRot" = 60

PALETTENAME = "Gobo 2"
"GoboRot" = 100

PALETTENAME = "Gobo 3"
"GoboRot" = 150

PALETTENAME = "Gobo 4"
"GoboRot" = 190

PALETTENAME = "Gobo 5"
"GoboRot" = 255

//-----------------------------------------------------------------------------
PALETTETYPE = IN        // Palette type (IN/PT/CO/GB/PR/BL/SP)

PALETTENAME = "Open"
"Dimmer" = 0
"Shutter" = 255

PALETTENAME = "Close"
"Dimmer" = 0
"Shutter" = 0

// -----------------------------------------------------------------------------
// Special function palettes
// -----------------------------------------------------------------------------
PALETTETYPE = SP        // Palette type (IN/PT/CO/GB/PR/BL/SP)

PALETTENAME = "Full"        // Hi lite
PALETTEDES = "Full light beam"
"Dimmer" = 0
"Shutter" = 255

PALETTENAME = "StandBy"        // Home position
PALETTEDES = "Standby configuration"
"Dimmer" = 255

PALETTENAME = "Locate"        // Home position
PALETTEDES = "Fixture location"
"Shutter" = 255
"Dimmer" = 0
"Pan" = 50%
"Tilt" = 50%
"Zoom" = 0
"Color" = 0
"GoboRot" = 0
"Gob.Rotate" = 0
"P/TSpeed" = 0
"Focus" = 128
"Prism"     =0
"Prism rot"    =0

ENDPALETTES

Ostatnio edytowany przez vandj (2010-06-30 12:54:13)